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Subject: Re: Certain doorgames and DOSEmu. Date: Sat Feb 06 2016 01:26 am
From: joseph larsen To: Nicholas Boel

|01 ▄▄█▓▀▀▌▀▀▀  ░▀    ░|CR▓▀   quoting |09Nicholas Boel |01on |0901/09/16
|01...
 
 NB> Is your BBS placing the proper dropfile in the correct location? If
 NB> you're putting them in a node directory, nodes 1 and two may already
 NB> have a door.sys in them. If nodes 3 and 4 don't have a drop file available,
 NB> and the BBS isn't putting one where it should be.. that could be why your
 NB> games aren't running properly.


Apparently the problem was with the DOOR.SYS dropfile. On my system, the
DOOR.SYS dropfile(s) that are created are only designed to use the first and
second nodes. I used a program (QkDoor) to extrapolate the DOOR.SYS dropfiles
into DORINFO#.DEF dropfiles. And all is well. I only have a few doors left to
figure out. Most notably, "Enigma Of Ashrella" and "Netrunner". The majority
of the door games work fine with this set up.

|09ignatius |07[|15cia|07]

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Replies: Re: Certain doorgames and DOSEmu. (joseph larsen)Re: Certain doorgames and DOSEmu. (Nicholas Boel)