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Subject: Re: Lord 4.08b? Date: Thu Jan 02 2025 10:36 am
From: Dumas Walker To: ACCESSION

>Yeah. Fairly certain you can replace and/or add ansi just about everywhere in
>the 4.08 version, making it quite a bit unique. Caphood/Hawk Hubbard (RIP) had
>a completely done up LORD with great ansi everywhere. If I remember right, I
>did one of the newer 24 line loader screens for that version.

There are several "skin" packages out there, like one that will take the
action from the forest to Egypt, but a lot of the prompts are apparently
hard coded (so, when you go to the desert, it still says "The Forest" on
the prompts).

> I just think that after 4.06 more bugs/spelling errors were introduced, is
> all.. but 4.07+ was a new programmer trying to do new things with it, which I
> still respect in any regard. It was a shame what Gameport did to Preslar,
> though (I think he had the rights to work on the source, and they basically
> told him his time with them was done).. and why 4.08(b) was handed out to a
e
> of the beta testers as a "!@#$ you" to Gameport. Eventually, after Preslar
> disappeared and Gameport got very slow and/or stopped answering emails, it
as
> leaked out to everyone. :)

I have not really noticed spelling errors, but I do notice there are some places
(like when you get inside Olivia's head, I think) where there are certainly
screen glitches -- the previous screen is not cleared off, and
the current screen prints over it.  That might be something that could be fixed,
I have not checked to see if it is in a file or hard-coded.

Unfortunately, I never really got into LORD (and therefore never installed
or registered it) until 4.07 when the keys changed so I am using the buggy
version. ;)


 * SLMR 2.1a * Madness takes its toll. Please have exact change.
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