> Re: Re: Lord 4.08b?
> By: Accession to Gamgee on Tue Dec 31 2024 03:20 pm
> These are the differences I'm aware of between 4.06 and 4.07:
> - The registration routine for 4.07 takes the BBS name into account,
> so registration codes for 4.06 won't work on 4.07.
> - In 4.07, weapons and armor require minimum strength and defense stats.
> I.E.: you can't buy a Crystal Shard with a strength stat of 10, even
> if you have the gold to afford it. I feel like this is intended to help
> balance the game, but some sysops prefer to stick with 4.06.
> - 4.07 also has new ANSI menus in the weapons and armor shops.
> I believe 4.08b only fixed a bug in 4.07 with viewing table etchings in the
> Dark Cloak tavern that caused a crash. I'm not aware of any other changes,
> but the whatsnew file doesn't list anything after 4.07, so it's hard to tell.
> |15 ¡ ¡ ¡ codefenix ¡ ¡ ¡ ConstructiveChaos BBS ¡ ¡ ¡ ¡
> ¡
> |08 ¡ ¡ ¡ (https/telnet/ssh)://conchaos.synchro.net ¡ ¡ ¡
> |07
> ...Free the indianapolis 500.
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> ¡ Synchronet ¡ -=[ ConstructiveChaos BBS | conchaos.synchro.net ]=-
Got 4.08b registered and migrated player data over. Seems to run fine so far. I
have not noticed any spelling errors or strange color problems yet. It still
dumps the first player each day back into the door menu. I am moving on past
that one hiccup in a great game. 4.06 is my favourite version so far I will
agree. Have a great day and thanks for pointing me towards 4.08b. Maybe some
day there will be a 4.09a. Lol.
telnet://ricksbbs.synchro.net:23
http://ricksbbs.synchro.net:8080
Madison,NC
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