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Subject: Re: Lord Door Game Date: Thu Jan 12 2023 07:20 am
From: MRO To: esc

  Re: Re: Lord Door Game
  By: esc to MRO on Wed Jan 11 2023 08:33 pm

 >
 > I think the thing that's missing at present is what a good LORD setup with
 > only good IGMs looks like. It reminds me of that scene in Borat where he's
 > at the supermarket with all the different kinds of cheese...that's the world
 > of LORD IGMs. So many of them are shit, and so many of them break core game
 > mechanics. I'd love to find an installation of LORD that expands on the core
 > game mechanics in the most fun and fair ways to keep the game interesting
 > without going too far. Yet I haven't really seen that :/ But if something
 > like that existed in, say, a doorgame server, with maybe the mzk addon, it
 > would be an awesome game that people would likely play very competitively
 > in.

well some times the fun is in having a crazy game with lots of cheating.
so you have that game and then you have a clean game.

you can also do different menusets, different creatures and get some great igms.
  there was one igm where it was a doorgame made into an igm just to get the wor
d out. that was very interesting.   you can also write lord scripts and essentia
lly have a game inside a game in that manner, too.

Seth was not a fish out of water when writing that game. he had a natural affini
ty for games and he understood what makes them work.

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