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Subject: Running xtrn Games Date: Tue May 30 2023 10:29 am
From: Digital Man To: Nightfox

  Re: Running xtrn Games
  By: Nightfox to Digital Man on Tue May 30 2023 08:48 am

 >   Re: Running xtrn Games
 >   By: Digital Man to Nightfox on Mon May 29 2023 03:03 pm
 >
 >  >> Yeah, typically it's SBBSEXEC.DLL that you'd have to copy to
 >  >> c:\windodows\system32, not a fossil driver.
 >
 >  DM> SBBSEXEC.DLL is the 32-bit portion of the Synchronet Virtual
 >  DM> UART/FOSSIL driver. And it's automatically copied to the Windows
 >  DM> system32 director upon install (and has been very *many* years/versions
 >  DM> of Synchronet).
 >
 > Ah.  I only ever ran the installer once when I first installed Synchronet in
 > 2007.  Over the years, I'd moved my BBS to different PCs (physical and
 > virtual) several times, so I'd manually copy that DLL (I didn't think there
 > would be a need to run the installer again).

And that's correct, if you manually install or copy sbbs to a new Windows comput
er, you *may* have to copy the sbbsexec.dll to the Windows/System32 directory (d
epending on the version of Windows NTVDM).
-- 
                                            digital man (rob)

Synchronet "Real Fact" #62:
Name of Synchronet PCMS compiler/language "Baja" was coined by Michael Swindell
Norco, CA WX: 62.6°F, 76.0% humidity, 4 mph SSE wind, 0.00 inches rain/24hrs
---
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