Re: Captcha
By: Digital Man to MRO on Thu Aug 05 2021 11:53 am
> Re: Captcha
> By: MRO to Lord Blackfair on Thu Aug 05 2021 09:20 am
> > Re: Captcha
> > By: Lord Blackfair to All on Wed Aug 04 2021 10:35 pm
> > > Got it running, had to tweak some things.
> > > made it start before anything else. then load the login matrix as a
> > > xtrn_prog.
> > so you have something for the bots to sit there and perhaps loop back if
> > they enter any input.
> > and your users have to enter a long number each time.
> > i would rethink that.
> If his goal is to experiment with/learn Baja, then he's achieving that. If
> the goal is keep bots from tieing up nodes, there's much easier solutions. If
> the goal is prevent bots from trying to authenticate with a username and
> password (why?), there's easier solutions (e.g. just prompt for a specific
> key, like ESC).
> Actually letting a bot send a username and password is a good way to detect
> and auto-block them and that support is built-into SBBS:
> https://wiki.synchro.net/howto:block-hackers
and in my case i block all the ones that fail my challenge code. so, eventually
the .can file gets so huge it slows down synchronet.
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