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Subject: src/sbbs3/dosxtrn/dosxtrn.c Date: Tue Nov 23 2021 09:19 pm
From: Rob Swindell To: Git commit to main/sbbs/master

https://gitlab.synchro.net/main/sbbs/-/commit/a87ecd0f174aeefdfd9fd685
Modified Files:
        src/sbbs3/dosxtrn/dosxtrn.c
Log Message:
Implement FOSSIL function 0Dh (Keyboard read without wait)
                                                          
                                                          As a work around for T
radeWars 2 (v11.14 and v11.20) FOSSIL support:
                                              This door game would never call th
e FOSSIL "get received character"
                                 function (02h) . But I did notice that it was c
alling the "Keyboard
                    read" functions. I never implemented the "Keyboard read" fun
ctions
      (figured the door game could read the keyboard itself if it wanted to),
                                                                             but
 appparently TW2 won't ever read the COM port (using function 02h)
                                                                  unless the Key
board read function returns AX=0xFFFF (no keyboard data
                                                       available). So now, I jus
t do that and TW2 works (with FOSSIL I/O).
                                          
                                          Incremented the revision to 26.
                                                                         Logging
 the Git branch/hash and other helpful FOSSIL-debug stuff now.

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